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St. Louis Public Library Board Games @ Central

Welcome to the Board Games @ Central LibGuide! This guide provides information about the board game collection at the St. Louis Public Library's Central Branch.

Forbidden Lands: Rogues and Raiders in a Cursed Land

From the Librarian: Forbidden Lands is an open-world survival RPG where you play as rogues and raiders navigating a cursed land, discovering ancient tombs, battling monstrous foes, and striving to build your legacy with a stronghold to call your own. You might like it if you enjoy immersive sandbox exploration, visceral combat, and the freedom to shape a living map that evolves with your adventures.


 

From the Publisher: Forbidden Lands is a new take on classic fantasy roleplaying. In this sandbox survival roleplaying game, you’re not heroes sent on missions dictated by others – instead, you are raiders and rogues bent on making your own mark on a cursed world. You will discover lost tombs, fight terrible monsters, wander the wild lands, and if you live long enough, build your own stronghold to defend.

THE GAME

Using the map of the Forbidden Lands, players can go anywhere they like and explore the world the way they want. The modular way the campaign is built using adventure sites allows the Gamemaster to make sure the players don’t miss the story without any need for leading them by the nose. Fast but effective rules regulate travel, scouting, foraging, hunting, striking camp, resting, and more, giving every character in the party a role to play during travels. The game also contains a system for generating hazards as well as thrilling encounters for the GM to throw at the players.

If the player characters make it back from the ancient ruins alive, they will hopefully bring gold and other treasures with them. Eventually, they might feel the need to spend that treasure on something lasting – a stronghold of their own. Having conquered an old castle or dungeon, the player characters can turn it into their stronghold. The players can then develop their stronghold, adding features such as a forge, mill or garden, or stronger defenses.